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};\n\nvar browserExports = browser.exports;\nconst process$1 = /*@__PURE__*/getDefaultExportFromCjs(browserExports);\n\nexport { process$1 as default, process$1 as process };\n//# sourceMappingURL=index.js.map\n","// 'path' module extracted from Node.js v8.11.1 (only the posix part)\n// transplited with Babel\n\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nfunction assertPath(path) {\n if (typeof path !== 'string') {\n throw new TypeError('Path must be a string. Received ' + JSON.stringify(path));\n }\n}\n\n// Resolves . and .. elements in a path with directory names\nfunction normalizeStringPosix(path, allowAboveRoot) {\n var res = '';\n var lastSegmentLength = 0;\n var lastSlash = -1;\n var dots = 0;\n var code;\n for (var i = 0; i <= path.length; ++i) {\n if (i < path.length)\n code = path.charCodeAt(i);\n else if (code === 47 /*/*/)\n break;\n else\n code = 47 /*/*/;\n if (code === 47 /*/*/) {\n if (lastSlash === i - 1 || dots === 1) {\n // NOOP\n } else if (lastSlash !== i - 1 && dots === 2) {\n if (res.length < 2 || lastSegmentLength !== 2 || res.charCodeAt(res.length - 1) !== 46 /*.*/ || res.charCodeAt(res.length - 2) !== 46 /*.*/) {\n if (res.length > 2) {\n var lastSlashIndex = res.lastIndexOf('/');\n if (lastSlashIndex !== res.length - 1) {\n if (lastSlashIndex === -1) {\n res = '';\n lastSegmentLength = 0;\n } else {\n res = res.slice(0, lastSlashIndex);\n lastSegmentLength = res.length - 1 - res.lastIndexOf('/');\n }\n lastSlash = i;\n dots = 0;\n continue;\n }\n } else if (res.length === 2 || res.length === 1) {\n res = '';\n lastSegmentLength = 0;\n lastSlash = i;\n dots = 0;\n continue;\n }\n }\n if (allowAboveRoot) {\n if (res.length > 0)\n res += '/..';\n else\n res = '..';\n lastSegmentLength = 2;\n }\n } else {\n if (res.length > 0)\n res += '/' + path.slice(lastSlash + 1, i);\n else\n res = path.slice(lastSlash + 1, i);\n lastSegmentLength = i - lastSlash - 1;\n }\n lastSlash = i;\n dots = 0;\n } else if (code === 46 /*.*/ && dots !== -1) {\n ++dots;\n } else {\n dots = -1;\n }\n }\n return res;\n}\n\nfunction _format(sep, pathObject) {\n var dir = pathObject.dir || pathObject.root;\n var base = pathObject.base || (pathObject.name || '') + (pathObject.ext || '');\n if (!dir) {\n return base;\n }\n if (dir === pathObject.root) {\n return dir + base;\n }\n return dir + sep + base;\n}\n\nvar posix = {\n // path.resolve([from ...], to)\n resolve: function resolve() {\n var resolvedPath = '';\n var resolvedAbsolute = false;\n var cwd;\n\n for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {\n var path;\n if (i >= 0)\n path = arguments[i];\n else {\n if (cwd === undefined)\n cwd = process.cwd();\n path = cwd;\n }\n\n assertPath(path);\n\n // Skip empty entries\n if (path.length === 0) {\n continue;\n }\n\n resolvedPath = path + '/' + resolvedPath;\n resolvedAbsolute = path.charCodeAt(0) === 47 /*/*/;\n }\n\n // At this point the path should be resolved to a full absolute path, but\n // handle relative paths to be safe (might happen when process.cwd() fails)\n\n // Normalize the path\n resolvedPath = normalizeStringPosix(resolvedPath, !resolvedAbsolute);\n\n if (resolvedAbsolute) {\n if (resolvedPath.length > 0)\n return '/' + resolvedPath;\n else\n return '/';\n } else if (resolvedPath.length > 0) {\n return resolvedPath;\n } else {\n return '.';\n }\n },\n\n normalize: function normalize(path) {\n assertPath(path);\n\n if (path.length === 0) return '.';\n\n var isAbsolute = path.charCodeAt(0) === 47 /*/*/;\n var trailingSeparator = path.charCodeAt(path.length - 1) === 47 /*/*/;\n\n // Normalize the path\n path = normalizeStringPosix(path, !isAbsolute);\n\n if (path.length === 0 && !isAbsolute) path = '.';\n if (path.length > 0 && trailingSeparator) path += '/';\n\n if (isAbsolute) return '/' + path;\n return path;\n },\n\n isAbsolute: function isAbsolute(path) {\n assertPath(path);\n return path.length > 0 && path.charCodeAt(0) === 47 /*/*/;\n },\n\n join: function join() {\n if (arguments.length === 0)\n return '.';\n var joined;\n for (var i = 0; i < arguments.length; ++i) {\n var arg = arguments[i];\n assertPath(arg);\n if (arg.length > 0) {\n if (joined === undefined)\n joined = arg;\n else\n joined += '/' + arg;\n }\n }\n if (joined === undefined)\n return '.';\n return posix.normalize(joined);\n },\n\n relative: function relative(from, to) {\n assertPath(from);\n assertPath(to);\n\n if (from === to) return '';\n\n from = posix.resolve(from);\n to = posix.resolve(to);\n\n if (from === to) return '';\n\n // Trim any leading backslashes\n var fromStart = 1;\n for (; fromStart < from.length; ++fromStart) {\n if (from.charCodeAt(fromStart) !== 47 /*/*/)\n break;\n }\n var fromEnd = from.length;\n var fromLen = fromEnd - fromStart;\n\n // Trim any leading backslashes\n var toStart = 1;\n for (; toStart < to.length; ++toStart) {\n if (to.charCodeAt(toStart) !== 47 /*/*/)\n break;\n }\n var toEnd = to.length;\n var toLen = toEnd - toStart;\n\n // Compare paths to find the longest common path from root\n var length = fromLen < toLen ? fromLen : toLen;\n var lastCommonSep = -1;\n var i = 0;\n for (; i <= length; ++i) {\n if (i === length) {\n if (toLen > length) {\n if (to.charCodeAt(toStart + i) === 47 /*/*/) {\n // We get here if `from` is the exact base path for `to`.\n // For example: from='/foo/bar'; to='/foo/bar/baz'\n return to.slice(toStart + i + 1);\n } else if (i === 0) {\n // We get here if `from` is the root\n // For example: from='/'; to='/foo'\n return to.slice(toStart + i);\n }\n } else if (fromLen > length) {\n if (from.charCodeAt(fromStart + i) === 47 /*/*/) {\n // We get here if `to` is the exact base path for `from`.\n // For example: from='/foo/bar/baz'; to='/foo/bar'\n lastCommonSep = i;\n } else if (i === 0) {\n // We get here if `to` is the root.\n // For example: from='/foo'; to='/'\n lastCommonSep = 0;\n }\n }\n break;\n }\n var fromCode = from.charCodeAt(fromStart + i);\n var toCode = to.charCodeAt(toStart + i);\n if (fromCode !== toCode)\n break;\n else if (fromCode === 47 /*/*/)\n lastCommonSep = i;\n }\n\n var out = '';\n // Generate the relative path based on the path difference between `to`\n // and `from`\n for (i = fromStart + lastCommonSep + 1; i <= fromEnd; ++i) {\n if (i === fromEnd || from.charCodeAt(i) === 47 /*/*/) {\n if (out.length === 0)\n out += '..';\n else\n out += '/..';\n }\n }\n\n // Lastly, append the rest of the destination (`to`) path that comes after\n // the common path parts\n if (out.length > 0)\n return out + to.slice(toStart + lastCommonSep);\n else {\n toStart += lastCommonSep;\n if (to.charCodeAt(toStart) === 47 /*/*/)\n ++toStart;\n return to.slice(toStart);\n }\n },\n\n _makeLong: function _makeLong(path) {\n return path;\n },\n\n dirname: function dirname(path) {\n assertPath(path);\n if (path.length === 0) return '.';\n var code = path.charCodeAt(0);\n var hasRoot = code === 47 /*/*/;\n var end = -1;\n var matchedSlash = true;\n for (var i = path.length - 1; i >= 1; --i) {\n code = path.charCodeAt(i);\n if (code === 47 /*/*/) {\n if (!matchedSlash) {\n end = i;\n break;\n }\n } else {\n // We saw the first non-path separator\n matchedSlash = false;\n }\n }\n\n if (end === -1) return hasRoot ? '/' : '.';\n if (hasRoot && end === 1) return '//';\n return path.slice(0, end);\n },\n\n basename: function basename(path, ext) {\n if (ext !== undefined && typeof ext !== 'string') throw new TypeError('\"ext\" argument must be a string');\n assertPath(path);\n\n var start = 0;\n var end = -1;\n var matchedSlash = true;\n var i;\n\n if (ext !== undefined && ext.length > 0 && ext.length <= path.length) {\n if (ext.length === path.length && ext === path) return '';\n var extIdx = ext.length - 1;\n var firstNonSlashEnd = -1;\n for (i = path.length - 1; i >= 0; --i) {\n var code = path.charCodeAt(i);\n if (code === 47 /*/*/) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n start = i + 1;\n break;\n }\n } else {\n if (firstNonSlashEnd === -1) {\n // We saw the first non-path separator, remember this index in case\n // we need it if the extension ends up not matching\n matchedSlash = false;\n firstNonSlashEnd = i + 1;\n }\n if (extIdx >= 0) {\n // Try to match the explicit extension\n if (code === ext.charCodeAt(extIdx)) {\n if (--extIdx === -1) {\n // We matched the extension, so mark this as the end of our path\n // component\n end = i;\n }\n } else {\n // Extension does not match, so our result is the entire path\n // component\n extIdx = -1;\n end = firstNonSlashEnd;\n }\n }\n }\n }\n\n if (start === end) end = firstNonSlashEnd;else if (end === -1) end = path.length;\n return path.slice(start, end);\n } else {\n for (i = path.length - 1; i >= 0; --i) {\n if (path.charCodeAt(i) === 47 /*/*/) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n start = i + 1;\n break;\n }\n } else if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // path component\n matchedSlash = false;\n end = i + 1;\n }\n }\n\n if (end === -1) return '';\n return path.slice(start, end);\n }\n },\n\n extname: function extname(path) {\n assertPath(path);\n var startDot = -1;\n var startPart = 0;\n var end = -1;\n var matchedSlash = true;\n // Track the state of characters (if any) we see before our first dot and\n // after any path separator we find\n var preDotState = 0;\n for (var i = path.length - 1; i >= 0; --i) {\n var code = path.charCodeAt(i);\n if (code === 47 /*/*/) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n startPart = i + 1;\n break;\n }\n continue;\n }\n if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // extension\n matchedSlash = false;\n end = i + 1;\n }\n if (code === 46 /*.*/) {\n // If this is our first dot, mark it as the start of our extension\n if (startDot === -1)\n startDot = i;\n else if (preDotState !== 1)\n preDotState = 1;\n } else if (startDot !== -1) {\n // We saw a non-dot and non-path separator before our dot, so we should\n // have a good chance at having a non-empty extension\n preDotState = -1;\n }\n }\n\n if (startDot === -1 || end === -1 ||\n // We saw a non-dot character immediately before the dot\n preDotState === 0 ||\n // The (right-most) trimmed path component is exactly '..'\n preDotState === 1 && startDot === end - 1 && startDot === startPart + 1) {\n return '';\n }\n return path.slice(startDot, end);\n },\n\n format: function format(pathObject) {\n if (pathObject === null || typeof pathObject !== 'object') {\n throw new TypeError('The \"pathObject\" argument must be of type Object. Received type ' + typeof pathObject);\n }\n return _format('/', pathObject);\n },\n\n parse: function parse(path) {\n assertPath(path);\n\n var ret = { root: '', dir: '', base: '', ext: '', name: '' };\n if (path.length === 0) return ret;\n var code = path.charCodeAt(0);\n var isAbsolute = code === 47 /*/*/;\n var start;\n if (isAbsolute) {\n ret.root = '/';\n start = 1;\n } else {\n start = 0;\n }\n var startDot = -1;\n var startPart = 0;\n var end = -1;\n var matchedSlash = true;\n var i = path.length - 1;\n\n // Track the state of characters (if any) we see before our first dot and\n // after any path separator we find\n var preDotState = 0;\n\n // Get non-dir info\n for (; i >= start; --i) {\n code = path.charCodeAt(i);\n if (code === 47 /*/*/) {\n // If we reached a path separator that was not part of a set of path\n // separators at the end of the string, stop now\n if (!matchedSlash) {\n startPart = i + 1;\n break;\n }\n continue;\n }\n if (end === -1) {\n // We saw the first non-path separator, mark this as the end of our\n // extension\n matchedSlash = false;\n end = i + 1;\n }\n if (code === 46 /*.*/) {\n // If this is our first dot, mark it as the start of our extension\n if (startDot === -1) startDot = i;else if (preDotState !== 1) preDotState = 1;\n } else if (startDot !== -1) {\n // We saw a non-dot and non-path separator before our dot, so we should\n // have a good chance at having a non-empty extension\n preDotState = -1;\n }\n }\n\n if (startDot === -1 || end === -1 ||\n // We saw a non-dot character immediately before the dot\n preDotState === 0 ||\n // The (right-most) trimmed path component is exactly '..'\n preDotState === 1 && startDot === end - 1 && startDot === startPart + 1) {\n if (end !== -1) {\n if (startPart === 0 && isAbsolute) ret.base = ret.name = path.slice(1, end);else ret.base = ret.name = path.slice(startPart, end);\n }\n } else {\n if (startPart === 0 && isAbsolute) {\n ret.name = path.slice(1, startDot);\n ret.base = path.slice(1, end);\n } else {\n ret.name = path.slice(startPart, startDot);\n ret.base = path.slice(startPart, end);\n }\n ret.ext = path.slice(startDot, end);\n }\n\n if (startPart > 0) ret.dir = path.slice(0, startPart - 1);else if (isAbsolute) ret.dir = '/';\n\n return ret;\n },\n\n sep: '/',\n delimiter: ':',\n win32: null,\n posix: null\n};\n\nposix.posix = posix;\n\nmodule.exports = posix;\n","const global = globalThis || void 0 || self;\n\nexport { global as default, global };\n//# sourceMappingURL=index.js.map\n","/*!\n * Vue.js v2.7.16\n * (c) 2014-2023 Evan You\n * Released under the MIT License.\n */\nvar emptyObject = Object.freeze({});\nvar isArray = Array.isArray;\n// These helpers produce better VM code in JS engines due to their\n// explicitness and function inlining.\nfunction isUndef(v) {\n return v === undefined || v === null;\n}\nfunction isDef(v) {\n return v !== undefined && v !== null;\n}\nfunction isTrue(v) {\n return v === true;\n}\nfunction isFalse(v) {\n return v === false;\n}\n/**\n * Check if value is primitive.\n */\nfunction isPrimitive(value) {\n return (typeof value === 'string' ||\n typeof value === 'number' ||\n // $flow-disable-line\n typeof value === 'symbol' ||\n typeof value === 'boolean');\n}\nfunction isFunction(value) {\n return typeof value === 'function';\n}\n/**\n * Quick object check - this is primarily used to tell\n * objects from primitive values when we know the value\n * is a JSON-compliant type.\n */\nfunction isObject(obj) {\n return obj !== null && typeof obj === 'object';\n}\n/**\n * Get the raw type string of a value, e.g., [object Object].\n */\nvar _toString = Object.prototype.toString;\nfunction toRawType(value) {\n return _toString.call(value).slice(8, -1);\n}\n/**\n * Strict object type check. Only returns true\n * for plain JavaScript objects.\n */\nfunction isPlainObject(obj) {\n return _toString.call(obj) === '[object Object]';\n}\nfunction isRegExp(v) {\n return _toString.call(v) === '[object RegExp]';\n}\n/**\n * Check if val is a valid array index.\n */\nfunction isValidArrayIndex(val) {\n var n = parseFloat(String(val));\n return n >= 0 && Math.floor(n) === n && isFinite(val);\n}\nfunction isPromise(val) {\n return (isDef(val) &&\n typeof val.then === 'function' &&\n typeof val.catch === 'function');\n}\n/**\n * Convert a value to a string that is actually rendered.\n */\nfunction toString(val) {\n return val == null\n ? ''\n : Array.isArray(val) || (isPlainObject(val) && val.toString === _toString)\n ? JSON.stringify(val, replacer, 2)\n : String(val);\n}\nfunction replacer(_key, val) {\n // avoid circular deps from v3\n if (val && val.__v_isRef) {\n return val.value;\n }\n return val;\n}\n/**\n * Convert an input value to a number for persistence.\n * If the conversion fails, return original string.\n */\nfunction toNumber(val) {\n var n = parseFloat(val);\n return isNaN(n) ? val : n;\n}\n/**\n * Make a map and return a function for checking if a key\n * is in that map.\n */\nfunction makeMap(str, expectsLowerCase) {\n var map = Object.create(null);\n var list = str.split(',');\n for (var i = 0; i < list.length; i++) {\n map[list[i]] = true;\n }\n return expectsLowerCase ? function (val) { return map[val.toLowerCase()]; } : function (val) { return map[val]; };\n}\n/**\n * Check if a tag is a built-in tag.\n */\nvar isBuiltInTag = makeMap('slot,component', true);\n/**\n * Check if an attribute is a reserved attribute.\n */\nvar isReservedAttribute = makeMap('key,ref,slot,slot-scope,is');\n/**\n * Remove an item from an array.\n */\nfunction remove$2(arr, item) {\n var len = arr.length;\n if (len) {\n // fast path for the only / last item\n if (item === arr[len - 1]) {\n arr.length = len - 1;\n return;\n }\n var index = arr.indexOf(item);\n if (index > -1) {\n return arr.splice(index, 1);\n }\n }\n}\n/**\n * Check whether an object has the property.\n */\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nfunction hasOwn(obj, key) {\n return hasOwnProperty.call(obj, key);\n}\n/**\n * Create a cached version of a pure function.\n */\nfunction cached(fn) {\n var cache = Object.create(null);\n return function cachedFn(str) {\n var hit = cache[str];\n return hit || (cache[str] = fn(str));\n };\n}\n/**\n * Camelize a hyphen-delimited string.\n */\nvar camelizeRE = /-(\\w)/g;\nvar camelize = cached(function (str) {\n return str.replace(camelizeRE, function (_, c) { return (c ? c.toUpperCase() : ''); });\n});\n/**\n * Capitalize a string.\n */\nvar capitalize = cached(function (str) {\n return str.charAt(0).toUpperCase() + str.slice(1);\n});\n/**\n * Hyphenate a camelCase string.\n */\nvar hyphenateRE = /\\B([A-Z])/g;\nvar hyphenate = cached(function (str) {\n return str.replace(hyphenateRE, '-$1').toLowerCase();\n});\n/**\n * Simple bind polyfill for environments that do not support it,\n * e.g., PhantomJS 1.x. Technically, we don't need this anymore\n * since native bind is now performant enough in most browsers.\n * But removing it would mean breaking code that was able to run in\n * PhantomJS 1.x, so this must be kept for backward compatibility.\n */\n/* istanbul ignore next */\nfunction polyfillBind(fn, ctx) {\n function boundFn(a) {\n var l = arguments.length;\n return l\n ? l > 1\n ? fn.apply(ctx, arguments)\n : fn.call(ctx, a)\n : fn.call(ctx);\n }\n boundFn._length = fn.length;\n return boundFn;\n}\nfunction nativeBind(fn, ctx) {\n return fn.bind(ctx);\n}\n// @ts-expect-error bind cannot be `undefined`\nvar bind = Function.prototype.bind ? nativeBind : polyfillBind;\n/**\n * Convert an Array-like object to a real Array.\n */\nfunction toArray(list, start) {\n start = start || 0;\n var i = list.length - start;\n var ret = new Array(i);\n while (i--) {\n ret[i] = list[i + start];\n }\n return ret;\n}\n/**\n * Mix properties into target object.\n */\nfunction extend(to, _from) {\n for (var key in _from) {\n to[key] = _from[key];\n }\n return to;\n}\n/**\n * Merge an Array of Objects into a single Object.\n */\nfunction toObject(arr) {\n var res = {};\n for (var i = 0; i < arr.length; i++) {\n if (arr[i]) {\n extend(res, arr[i]);\n }\n }\n return res;\n}\n/* eslint-disable no-unused-vars */\n/**\n * Perform no operation.\n * Stubbing args to make Flow happy without leaving useless transpiled code\n * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/).\n */\nfunction noop(a, b, c) { }\n/**\n * Always return false.\n */\nvar no = function (a, b, c) { return false; };\n/* eslint-enable no-unused-vars */\n/**\n * Return the same value.\n */\nvar identity = function (_) { return _; };\n/**\n * Check if two values are loosely equal - that is,\n * if they are plain objects, do they have the same shape?\n */\nfunction looseEqual(a, b) {\n if (a === b)\n return true;\n var isObjectA = isObject(a);\n var isObjectB = isObject(b);\n if (isObjectA && isObjectB) {\n try {\n var isArrayA = Array.isArray(a);\n var isArrayB = Array.isArray(b);\n if (isArrayA && isArrayB) {\n return (a.length === b.length &&\n a.every(function (e, i) {\n return looseEqual(e, b[i]);\n }));\n }\n else if (a instanceof Date && b instanceof Date) {\n return a.getTime() === b.getTime();\n }\n else if (!isArrayA && !isArrayB) {\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n return (keysA.length === keysB.length &&\n keysA.every(function (key) {\n return looseEqual(a[key], b[key]);\n }));\n }\n else {\n /* istanbul ignore next */\n return false;\n }\n }\n catch (e) {\n /* istanbul ignore next */\n return false;\n }\n }\n else if (!isObjectA && !isObjectB) {\n return String(a) === String(b);\n }\n else {\n return false;\n }\n}\n/**\n * Return the first index at which a loosely equal value can be\n * found in the array (if value is a plain object, the array must\n * contain an object of the same shape), or -1 if it is not present.\n */\nfunction looseIndexOf(arr, val) {\n for (var i = 0; i < arr.length; i++) {\n if (looseEqual(arr[i], val))\n return i;\n }\n return -1;\n}\n/**\n * Ensure a function is called only once.\n */\nfunction once(fn) {\n var called = false;\n return function () {\n if (!called) {\n called = true;\n fn.apply(this, arguments);\n }\n };\n}\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is#polyfill\nfunction hasChanged(x, y) {\n if (x === y) {\n return x === 0 && 1 / x !== 1 / y;\n }\n else {\n return x === x || y === y;\n }\n}\n\nvar SSR_ATTR = 'data-server-rendered';\nvar ASSET_TYPES = ['component', 'directive', 'filter'];\nvar LIFECYCLE_HOOKS = [\n 'beforeCreate',\n 'created',\n 'beforeMount',\n 'mounted',\n 'beforeUpdate',\n 'updated',\n 'beforeDestroy',\n 'destroyed',\n 'activated',\n 'deactivated',\n 'errorCaptured',\n 'serverPrefetch',\n 'renderTracked',\n 'renderTriggered'\n];\n\nvar config = {\n /**\n * Option merge strategies (used in core/util/options)\n */\n // $flow-disable-line\n optionMergeStrategies: Object.create(null),\n /**\n * Whether to suppress warnings.\n */\n silent: false,\n /**\n * Show production mode tip message on boot?\n */\n productionTip: process.env.NODE_ENV !== 'production',\n /**\n * Whether to enable devtools\n */\n devtools: process.env.NODE_ENV !== 'production',\n /**\n * Whether to record perf\n */\n performance: false,\n /**\n * Error handler for watcher errors\n */\n errorHandler: null,\n /**\n * Warn handler for watcher warns\n */\n warnHandler: null,\n /**\n * Ignore certain custom elements\n */\n ignoredElements: [],\n /**\n * Custom user key aliases for v-on\n */\n // $flow-disable-line\n keyCodes: Object.create(null),\n /**\n * Check if a tag is reserved so that it cannot be registered as a\n * component. This is platform-dependent and may be overwritten.\n */\n isReservedTag: no,\n /**\n * Check if an attribute is reserved so that it cannot be used as a component\n * prop. This is platform-dependent and may be overwritten.\n */\n isReservedAttr: no,\n /**\n * Check if a tag is an unknown element.\n * Platform-dependent.\n */\n isUnknownElement: no,\n /**\n * Get the namespace of an element\n */\n getTagNamespace: noop,\n /**\n * Parse the real tag name for the specific platform.\n */\n parsePlatformTagName: identity,\n /**\n * Check if an attribute must be bound using property, e.g. value\n * Platform-dependent.\n */\n mustUseProp: no,\n /**\n * Perform updates asynchronously. Intended to be used by Vue Test Utils\n * This will significantly reduce performance if set to false.\n */\n async: true,\n /**\n * Exposed for legacy reasons\n */\n _lifecycleHooks: LIFECYCLE_HOOKS\n};\n\n/**\n * unicode letters used for parsing html tags, component names and property paths.\n * using https://www.w3.org/TR/html53/semantics-scripting.html#potentialcustomelementname\n * skipping \\u10000-\\uEFFFF due to it freezing up PhantomJS\n */\nvar unicodeRegExp = /a-zA-Z\\u00B7\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u203F-\\u2040\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD/;\n/**\n * Check if a string starts with $ or _\n */\nfunction isReserved(str) {\n var c = (str + '').charCodeAt(0);\n return c === 0x24 || c === 0x5f;\n}\n/**\n * Define a property.\n */\nfunction def(obj, key, val, enumerable) {\n Object.defineProperty(obj, key, {\n value: val,\n enumerable: !!enumerable,\n writable: true,\n configurable: true\n });\n}\n/**\n * Parse simple path.\n */\nvar bailRE = new RegExp(\"[^\".concat(unicodeRegExp.source, \".$_\\\\d]\"));\nfunction parsePath(path) {\n if (bailRE.test(path)) {\n return;\n }\n var segments = path.split('.');\n return function (obj) {\n for (var i = 0; i < segments.length; i++) {\n if (!obj)\n return;\n obj = obj[segments[i]];\n }\n return obj;\n };\n}\n\n// can we use __proto__?\nvar hasProto = '__proto__' in {};\n// Browser environment sniffing\nvar inBrowser = typeof window !== 'undefined';\nvar UA = inBrowser && window.navigator.userAgent.toLowerCase();\nvar isIE = UA && /msie|trident/.test(UA);\nvar isIE9 = UA && UA.indexOf('msie 9.0') > 0;\nvar isEdge = UA && UA.indexOf('edge/') > 0;\nUA && UA.indexOf('android') > 0;\nvar isIOS = UA && /iphone|ipad|ipod|ios/.test(UA);\nUA && /chrome\\/\\d+/.test(UA) && !isEdge;\nUA && /phantomjs/.test(UA);\nvar isFF = UA && UA.match(/firefox\\/(\\d+)/);\n// Firefox has a \"watch\" function on Object.prototype...\n// @ts-expect-error firebox support\nvar nativeWatch = {}.watch;\nvar supportsPassive = false;\nif (inBrowser) {\n try {\n var opts = {};\n Object.defineProperty(opts, 'passive', {\n get: function () {\n /* istanbul ignore next */\n supportsPassive = true;\n }\n }); // https://github.com/facebook/flow/issues/285\n window.addEventListener('test-passive', null, opts);\n }\n catch (e) { }\n}\n// this needs to be lazy-evaled because vue may be required before\n// vue-server-renderer can set VUE_ENV\nvar _isServer;\nvar isServerRendering = function () {\n if (_isServer === undefined) {\n /* istanbul ignore if */\n if (!inBrowser && typeof global !== 'undefined') {\n // detect presence of vue-server-renderer and avoid\n // Webpack shimming the process\n _isServer =\n global['process'] && global['process'].env.VUE_ENV === 'server';\n }\n else {\n _isServer = false;\n }\n }\n return _isServer;\n};\n// detect devtools\nvar devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__;\n/* istanbul ignore next */\nfunction isNative(Ctor) {\n return typeof Ctor === 'function' && /native code/.test(Ctor.toString());\n}\nvar hasSymbol = typeof Symbol !== 'undefined' &&\n isNative(Symbol) &&\n typeof Reflect !== 'undefined' &&\n isNative(Reflect.ownKeys);\nvar _Set; // $flow-disable-line\n/* istanbul ignore if */ if (typeof Set !== 'undefined' && isNative(Set)) {\n // use native Set when available.\n _Set = Set;\n}\nelse {\n // a non-standard Set polyfill that only works with primitive keys.\n _Set = /** @class */ (function () {\n function Set() {\n this.set = Object.create(null);\n }\n Set.prototype.has = function (key) {\n return this.set[key] === true;\n };\n Set.prototype.add = function (key) {\n this.set[key] = true;\n };\n Set.prototype.clear = function () {\n this.set = Object.create(null);\n };\n return Set;\n }());\n}\n\nvar currentInstance = null;\n/**\n * This is exposed for compatibility with v3 (e.g. some functions in VueUse\n * relies on it). Do not use this internally, just use `currentInstance`.\n *\n * @internal this function needs manual type declaration because it relies\n * on previously manually authored types from Vue 2\n */\nfunction getCurrentInstance() {\n return currentInstance && { proxy: currentInstance };\n}\n/**\n * @internal\n */\nfunction setCurrentInstance(vm) {\n if (vm === void 0) { vm = null; }\n if (!vm)\n currentInstance && currentInstance._scope.off();\n currentInstance = vm;\n vm && vm._scope.on();\n}\n\n/**\n * @internal\n */\nvar VNode = /** @class */ (function () {\n function VNode(tag, data, children, text, elm, context, componentOptions, asyncFactory) {\n this.tag = tag;\n this.data = data;\n this.children = children;\n this.text = text;\n this.elm = elm;\n this.ns = undefined;\n this.context = context;\n this.fnContext = undefined;\n this.fnOptions = undefined;\n this.fnScopeId = undefined;\n this.key = data && data.key;\n this.componentOptions = componentOptions;\n this.componentInstance = undefined;\n this.parent = undefined;\n this.raw = false;\n this.isStatic = false;\n this.isRootInsert = true;\n this.isComment = false;\n this.isCloned = false;\n this.isOnce = false;\n this.asyncFactory = asyncFactory;\n this.asyncMeta = undefined;\n this.isAsyncPlaceholder = false;\n }\n Object.defineProperty(VNode.prototype, \"child\", {\n // DEPRECATED: alias for componentInstance for backwards compat.\n /* istanbul ignore next */\n get: function () {\n return this.componentInstance;\n },\n enumerable: false,\n configurable: true\n });\n return VNode;\n}());\nvar createEmptyVNode = function (text) {\n if (text === void 0) { text = ''; }\n var node = new VNode();\n node.text = text;\n node.isComment = true;\n return node;\n};\nfunction createTextVNode(val) {\n return new VNode(undefined, undefined, undefined, String(val));\n}\n// optimized shallow clone\n// used for static nodes and slot nodes because they may be reused across\n// multiple renders, cloning them avoids errors when DOM manipulations rely\n// on their elm reference.\nfunction cloneVNode(vnode) {\n var cloned = new VNode(vnode.tag, vnode.data, \n // #7975\n // clone children array to avoid mutating original in case of cloning\n // a child.\n vnode.children && vnode.children.slice(), vnode.text, vnode.elm, vnode.context, vnode.componentOptions, vnode.asyncFactory);\n cloned.ns = vnode.ns;\n cloned.isStatic = vnode.isStatic;\n cloned.key = vnode.key;\n cloned.isComment = vnode.isComment;\n cloned.fnContext = vnode.fnContext;\n cloned.fnOptions = vnode.fnOptions;\n cloned.fnScopeId = vnode.fnScopeId;\n cloned.asyncMeta = vnode.asyncMeta;\n cloned.isCloned = true;\n return cloned;\n}\n\n/******************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n\r\nvar __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n };\r\n return __assign.apply(this, arguments);\r\n};\r\n\r\ntypeof SuppressedError === \"function\" ? SuppressedError : function (error, suppressed, message) {\r\n var e = new Error(message);\r\n return e.name = \"SuppressedError\", e.error = error, e.suppressed = suppressed, e;\r\n};\n\nvar uid$2 = 0;\nvar pendingCleanupDeps = [];\nvar cleanupDeps = function () {\n for (var i = 0; i < pendingCleanupDeps.length; i++) {\n var dep = pendingCleanupDeps[i];\n dep.subs = dep.subs.filter(function (s) { return s; });\n dep._pending = false;\n }\n pendingCleanupDeps.length = 0;\n};\n/**\n * A dep is an observable that can have multiple\n * directives subscribing to it.\n * @internal\n */\nvar Dep = /** @class */ (function () {\n function Dep() {\n // pending subs cleanup\n this._pending = false;\n this.id = uid$2++;\n this.subs = [];\n }\n Dep.prototype.addSub = function (sub) {\n this.subs.push(sub);\n };\n Dep.prototype.removeSub = function (sub) {\n // #12696 deps with massive amount of subscribers are extremely slow to\n // clean up in Chromium\n // to workaround this, we unset the sub for now, and clear them on\n // next scheduler flush.\n this.subs[this.subs.indexOf(sub)] = null;\n if (!this._pending) {\n this._pending = true;\n pendingCleanupDeps.push(this);\n }\n };\n Dep.prototype.depend = function (info) {\n if (Dep.target) {\n Dep.target.addDep(this);\n if (process.env.NODE_ENV !== 'production' && info && Dep.target.onTrack) {\n Dep.target.onTrack(__assign({ effect: Dep.target }, info));\n }\n }\n };\n Dep.prototype.notify = function (info) {\n // stabilize the subscriber list first\n var subs = this.subs.filter(function (s) { return s; });\n if (process.env.NODE_ENV !== 'production' && !config.async) {\n // subs aren't sorted in scheduler if not running async\n // we need to sort them now to make sure they fire in correct\n // order\n subs.sort(function (a, b) { return a.id - b.id; });\n }\n for (var i = 0, l = subs.length; i < l; i++) {\n var sub = subs[i];\n if (process.env.NODE_ENV !== 'production' && info) {\n sub.onTrigger &&\n sub.onTrigger(__assign({ effect: subs[i] }, info));\n }\n sub.update();\n }\n };\n return Dep;\n}());\n// The current target watcher being evaluated.\n// This is globally unique because only one watcher\n// can be evaluated at a time.\nDep.target = null;\nvar targetStack = [];\nfunction pushTarget(target) {\n targetStack.push(target);\n Dep.target = target;\n}\nfunction popTarget() {\n targetStack.pop();\n Dep.target = targetStack[targetStack.length - 1];\n}\n\n/*\n * not type checking this file because flow doesn't play well with\n * dynamically accessing methods on Array prototype\n */\nvar arrayProto = Array.prototype;\nvar arrayMethods = Object.create(arrayProto);\nvar methodsToPatch = [\n 'push',\n 'pop',\n 'shift',\n 'unshift',\n 'splice',\n 'sort',\n 'reverse'\n];\n/**\n * Intercept mutating methods and emit events\n */\nmethodsToPatch.forEach(function (method) {\n // cache original method\n var original = arrayProto[method];\n def(arrayMethods, method, function mutator() {\n var args = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n args[_i] = arguments[_i];\n }\n var result = original.apply(this, args);\n var ob = this.__ob__;\n var inserted;\n switch (method) {\n case 'push':\n case 'unshift':\n inserted = args;\n break;\n case 'splice':\n inserted = args.slice(2);\n break;\n }\n if (inserted)\n ob.observeArray(inserted);\n // notify change\n if (process.env.NODE_ENV !== 'production') {\n ob.dep.notify({\n type: \"array mutation\" /* TriggerOpTypes.ARRAY_MUTATION */,\n target: this,\n key: method\n });\n }\n else {\n ob.dep.notify();\n }\n return result;\n });\n});\n\nvar arrayKeys = Object.getOwnPropertyNames(arrayMethods);\nvar NO_INITIAL_VALUE = {};\n/**\n * In some cases we may want to disable observation inside a component's\n * update computation.\n */\nvar shouldObserve = true;\nfunction toggleObserving(value) {\n shouldObserve = value;\n}\n// ssr mock dep\nvar mockDep = {\n notify: noop,\n depend: noop,\n addSub: noop,\n removeSub: noop\n};\n/**\n * Observer class that is attached to each observed\n * object. Once attached, the observer converts the target\n * object's property keys into getter/setters that\n * collect dependencies and dispatch updates.\n */\nvar Observer = /** @class */ (function () {\n function Observer(value, shallow, mock) {\n if (shallow === void 0) { shallow = false; }\n if (mock === void 0) { mock = false; }\n this.value = value;\n this.shallow = shallow;\n this.mock = mock;\n // this.value = value\n this.dep = mock ? mockDep : new Dep();\n this.vmCount = 0;\n def(value, '__ob__', this);\n if (isArray(value)) {\n if (!mock) {\n if (hasProto) {\n value.__proto__ = arrayMethods;\n /* eslint-enable no-proto */\n }\n else {\n for (var i = 0, l = arrayKeys.length; i < l; i++) {\n var key = arrayKeys[i];\n def(value, key, arrayMethods[key]);\n }\n }\n }\n if (!shallow) {\n this.observeArray(value);\n }\n }\n else {\n /**\n * Walk through all properties and convert them into\n * getter/setters. This method should only be called when\n * value type is Object.\n */\n var keys = Object.keys(value);\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n defineReactive(value, key, NO_INITIAL_VALUE, undefined, shallow, mock);\n }\n }\n }\n /**\n * Observe a list of Array items.\n */\n Observer.prototype.observeArray = function (value) {\n for (var i = 0, l = value.length; i < l; i++) {\n observe(value[i], false, this.mock);\n }\n };\n return Observer;\n}());\n// helpers\n/**\n * Attempt to create an observer instance for a value,\n * returns the new observer if successfully observed,\n * or the existing observer if the value already has one.\n */\nfunction observe(value, shallow, ssrMockReactivity) {\n if (value && hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) {\n return value.__ob__;\n }\n if (shouldObserve &&\n (ssrMockReactivity || !isServerRendering()) &&\n (isArray(value) || isPlainObject(value)) &&\n Object.isExtensible(value) &&\n !value.__v_skip /* ReactiveFlags.SKIP */ &&\n !isRef(value) &&\n !(value instanceof VNode)) {\n return new Observer(value, shallow, ssrMockReactivity);\n }\n}\n/**\n * Define a reactive property on an Object.\n */\nfunction defineReactive(obj, key, val, customSetter, shallow, mock, observeEvenIfShallow) {\n if (observeEvenIfShallow === void 0) { observeEvenIfShallow = false; }\n var dep = new Dep();\n var property = Object.getOwnPropertyDescriptor(obj, key);\n if (property && property.configurable === false) {\n return;\n }\n // cater for pre-defined getter/setters\n var getter = property && property.get;\n var setter = property && property.set;\n if ((!getter || setter) &&\n (val === NO_INITIAL_VALUE || arguments.length === 2)) {\n val = obj[key];\n }\n var childOb = shallow ? val && val.__ob__ : observe(val, false, mock);\n Object.defineProperty(obj, key, {\n enumerable: true,\n configurable: true,\n get: function reactiveGetter() {\n var value = getter ? getter.call(obj) : val;\n if (Dep.target) {\n if (process.env.NODE_ENV !== 'production') {\n dep.depend({\n target: obj,\n type: \"get\" /* TrackOpTypes.GET */,\n key: key\n });\n }\n else {\n dep.depend();\n }\n if (childOb) {\n childOb.dep.depend();\n if (isArray(value)) {\n dependArray(value);\n }\n }\n }\n return isRef(value) && !shallow ? value.value : value;\n },\n set: function reactiveSetter(newVal) {\n var value = getter ? getter.call(obj) : val;\n if (!hasChanged(value, newVal)) {\n return;\n }\n if (process.env.NODE_ENV !== 'production' && customSetter) {\n customSetter();\n }\n if (setter) {\n setter.call(obj, newVal);\n }\n else if (getter) {\n // #7981: for accessor properties without setter\n return;\n }\n else if (!shallow && isRef(value) && !isRef(newVal)) {\n value.value = newVal;\n return;\n }\n else {\n val = newVal;\n }\n childOb = shallow ? newVal && newVal.__ob__ : observe(newVal, false, mock);\n if (process.env.NODE_ENV !== 'production') {\n dep.notify({\n type: \"set\" /* TriggerOpTypes.SET */,\n target: obj,\n key: key,\n newValue: newVal,\n oldValue: value\n });\n }\n else {\n dep.notify();\n }\n }\n });\n return dep;\n}\nfunction set(target, key, val) {\n if (process.env.NODE_ENV !== 'production' && (isUndef(target) || isPrimitive(target))) {\n warn(\"Cannot set reactive property on undefined, null, or primitive value: \".concat(target));\n }\n if (isReadonly(target)) {\n process.env.NODE_ENV !== 'production' && warn(\"Set operation on key \\\"\".concat(key, \"\\\" failed: target is readonly.\"));\n return;\n }\n var ob = target.__ob__;\n if (isArray(target) && isValidArrayIndex(key)) {\n target.length = Math.max(target.length, key);\n target.splice(key, 1, val);\n // when mocking for SSR, array methods are not hijacked\n if (ob && !ob.shallow && ob.mock) {\n observe(val, false, true);\n }\n return val;\n }\n if (key in target && !(key in Object.prototype)) {\n target[key] = val;\n return val;\n }\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' &&\n warn('Avoid adding reactive properties to a Vue instance or its root $data ' +\n 'at runtime - declare it upfront in the data option.');\n return val;\n }\n if (!ob) {\n target[key] = val;\n return val;\n }\n defineReactive(ob.value, key, val, undefined, ob.shallow, ob.mock);\n if (process.env.NODE_ENV !== 'production') {\n ob.dep.notify({\n type: \"add\" /* TriggerOpTypes.ADD */,\n target: target,\n key: key,\n newValue: val,\n oldValue: undefined\n });\n }\n else {\n ob.dep.notify();\n }\n return val;\n}\nfunction del(target, key) {\n if (process.env.NODE_ENV !== 'production' && (isUndef(target) || isPrimitive(target))) {\n warn(\"Cannot delete reactive property on undefined, null, or primitive value: \".concat(target));\n }\n if (isArray(target) && isValidArrayIndex(key)) {\n target.splice(key, 1);\n return;\n }\n var ob = target.__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' &&\n warn('Avoid deleting properties on a Vue instance or its root $data ' +\n '- just set it to null.');\n return;\n }\n if (isReadonly(target)) {\n process.env.NODE_ENV !== 'production' &&\n warn(\"Delete operation on key \\\"\".concat(key, \"\\\" failed: target is readonly.\"));\n return;\n }\n if (!hasOwn(target, key)) {\n return;\n }\n delete target[key];\n if (!ob) {\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n ob.dep.notify({\n type: \"delete\" /* TriggerOpTypes.DELETE */,\n target: target,\n key: key\n });\n }\n else {\n ob.dep.notify();\n }\n}\n/**\n * Collect dependencies on array elements when the array is touched, since\n * we cannot intercept array element access like property getters.\n */\nfunction dependArray(value) {\n for (var e = void 0, i = 0, l = value.length; i < l; i++) {\n e = value[i];\n if (e && e.__ob__) {\n e.__ob__.dep.depend();\n }\n if (isArray(e)) {\n dependArray(e);\n }\n }\n}\n\nfunction reactive(target) {\n makeReactive(target, false);\n return target;\n}\n/**\n * Return a shallowly-reactive copy of the original object, where only the root\n * level properties are reactive. It also does not auto-unwrap refs (even at the\n * root level).\n */\nfunction shallowReactive(target) {\n makeReactive(target, true);\n def(target, \"__v_isShallow\" /* ReactiveFlags.IS_SHALLOW */, true);\n return target;\n}\nfunction makeReactive(target, shallow) {\n // if trying to observe a readonly proxy, return the readonly version.\n if (!isReadonly(target)) {\n if (process.env.NODE_ENV !== 'production') {\n if (isArray(target)) {\n warn(\"Avoid using Array as root value for \".concat(shallow ? \"shallowReactive()\" : \"reactive()\", \" as it cannot be tracked in watch() or watchEffect(). Use \").concat(shallow ? \"shallowRef()\" : \"ref()\", \" instead. This is a Vue-2-only limitation.\"));\n }\n var existingOb = target && target.__ob__;\n if (existingOb && existingOb.shallow !== shallow) {\n warn(\"Target is already a \".concat(existingOb.shallow ? \"\" : \"non-\", \"shallow reactive object, and cannot be converted to \").concat(shallow ? \"\" : \"non-\", \"shallow.\"));\n }\n }\n var ob = observe(target, shallow, isServerRendering() /* ssr mock reactivity */);\n if (process.env.NODE_ENV !== 'production' && !ob) {\n if (target == null || isPrimitive(target)) {\n warn(\"value cannot be made reactive: \".concat(String(target)));\n }\n if (isCollectionType(target)) {\n warn(\"Vue 2 does not support reactive collection types such as Map or Set.\");\n }\n }\n }\n}\nfunction isReactive(value) {\n if (isReadonly(value)) {\n return isReactive(value[\"__v_raw\" /* ReactiveFlags.RAW */]);\n }\n return !!(value && value.__ob__);\n}\nfunction isShallow(value) {\n return !!(value && value.__v_isShallow);\n}\nfunction isReadonly(value) {\n return !!(value && value.__v_isReadonly);\n}\nfunction isProxy(value) {\n return isReactive(value) || isReadonly(value);\n}\nfunction toRaw(observed) {\n var raw = observed && observed[\"__v_raw\" /* ReactiveFlags.RAW */];\n return raw ? toRaw(raw) : observed;\n}\nfunction markRaw(value) {\n // non-extensible objects won't be observed anyway\n if (Object.isExtensible(value)) {\n def(value, \"__v_skip\" /* ReactiveFlags.SKIP */, true);\n }\n return value;\n}\n/**\n * @internal\n */\nfunction isCollectionType(value) {\n var type = toRawType(value);\n return (type === 'Map' || type === 'WeakMap' || type === 'Set' || type === 'WeakSet');\n}\n\n/**\n * @internal\n */\nvar RefFlag = \"__v_isRef\";\nfunction isRef(r) {\n return !!(r && r.__v_isRef === true);\n}\nfunction ref$1(value) {\n return createRef(value, false);\n}\nfunction shallowRef(value) {\n return createRef(value, true);\n}\nfunction createRef(rawValue, shallow) {\n if (isRef(rawValue)) {\n return rawValue;\n }\n var ref = {};\n def(ref, RefFlag, true);\n def(ref, \"__v_isShallow\" /* ReactiveFlags.IS_SHALLOW */, shallow);\n def(ref, 'dep', defineReactive(ref, 'value', rawValue, null, shallow, isServerRendering()));\n return ref;\n}\nfunction triggerRef(ref) {\n if (process.env.NODE_ENV !== 'production' && !ref.dep) {\n warn(\"received object is not a triggerable ref.\");\n }\n if (process.env.NODE_ENV !== 'production') {\n ref.dep &&\n ref.dep.notify({\n type: \"set\" /* TriggerOpTypes.SET */,\n target: ref,\n key: 'value'\n });\n }\n else {\n ref.dep && ref.dep.notify();\n }\n}\nfunction unref(ref) {\n return isRef(ref) ? ref.value : ref;\n}\nfunction proxyRefs(objectWithRefs) {\n if (isReactive(objectWithRefs)) {\n return objectWithRefs;\n }\n var proxy = {};\n var keys = Object.keys(objectWithRefs);\n for (var i = 0; i < keys.length; i++) {\n proxyWithRefUnwrap(proxy, objectWithRefs, keys[i]);\n }\n return proxy;\n}\nfunction proxyWithRefUnwrap(target, source, key) {\n Object.defineProperty(target, key, {\n enumerable: true,\n configurable: true,\n get: function () {\n var val = source[key];\n if (isRef(val)) {\n return val.value;\n }\n else {\n var ob = val && val.__ob__;\n if (ob)\n ob.dep.depend();\n return val;\n }\n },\n set: function (value) {\n var oldValue = source[key];\n if (isRef(oldValue) && !isRef(value)) {\n oldValue.value = value;\n }\n else {\n source[key] = value;\n }\n }\n });\n}\nfunction customRef(factory) {\n var dep = new Dep();\n var _a = factory(function () {\n if (process.env.NODE_ENV !== 'production') {\n dep.depend({\n target: ref,\n type: \"get\" /* TrackOpTypes.GET */,\n key: 'value'\n });\n }\n else {\n dep.depend();\n }\n }, function () {\n if (process.env.NODE_ENV !== 'production') {\n dep.notify({\n target: ref,\n type: \"set\" /* TriggerOpTypes.SET */,\n key: 'value'\n });\n }\n else {\n dep.notify();\n }\n }), get = _a.get, set = _a.set;\n var ref = {\n get value() {\n return get();\n },\n set value(newVal) {\n set(newVal);\n }\n };\n def(ref, RefFlag, true);\n return ref;\n}\nfunction toRefs(object) {\n if (process.env.NODE_ENV !== 'production' && !isReactive(object)) {\n warn(\"toRefs() expects a reactive object but received a plain one.\");\n }\n var ret = isArray(object) ? new Array(object.length) : {};\n for (var key in object) {\n ret[key] = toRef(object, key);\n }\n return ret;\n}\nfunction toRef(object, key, defaultValue) {\n var val = object[key];\n if (isRef(val)) {\n return val;\n }\n var ref = {\n get value() {\n var val = object[key];\n return val === undefined ? defaultValue : val;\n },\n set value(newVal) {\n object[key] = newVal;\n }\n };\n def(ref, RefFlag, true);\n return ref;\n}\n\nvar rawToReadonlyFlag = \"__v_rawToReadonly\";\nvar rawToShallowReadonlyFlag = \"__v_rawToShallowReadonly\";\nfunction readonly(target) {\n return createReadonly(target, false);\n}\nfunction createReadonly(target, shallow) {\n if (!isPlainObject(target)) {\n if (process.env.NODE_ENV !== 'production') {\n if (isArray(target)) {\n warn(\"Vue 2 does not support readonly arrays.\");\n }\n else if (isCollectionType(target)) {\n warn(\"Vue 2 does not support readonly collection types such as Map or Set.\");\n }\n else {\n warn(\"value cannot be made readonly: \".concat(typeof target));\n }\n }\n return target;\n }\n if (process.env.NODE_ENV !== 'production' && !Object.isExtensible(target)) {\n warn(\"Vue 2 does not support creating readonly proxy for non-extensible object.\");\n }\n // already a readonly object\n if (isReadonly(target)) {\n return target;\n }\n // already has a readonly proxy\n var existingFlag = shallow ? rawToShallowReadonlyFlag : rawToReadonlyFlag;\n var existingProxy = target[existingFlag];\n if (existingProxy) {\n return existingProxy;\n }\n var proxy = Object.create(Object.getPrototypeOf(target));\n def(target, existingFlag, proxy);\n def(proxy, \"__v_isReadonly\" /* ReactiveFlags.IS_READONLY */, true);\n def(proxy, \"__v_raw\" /* ReactiveFlags.RAW */, target);\n if (isRef(target)) {\n def(proxy, RefFlag, true);\n }\n if (shallow || isShallow(target)) {\n def(proxy, \"__v_isShallow\" /* ReactiveFlags.IS_SHALLOW */, true);\n }\n var keys = Object.keys(target);\n for (var i = 0; i < keys.length; i++) {\n defineReadonlyProperty(proxy, target, keys[i], shallow);\n }\n return proxy;\n}\nfunction defineReadonlyProperty(proxy, target, key, shallow) {\n Object.defineProperty(proxy, key, {\n enumerable: true,\n configurable: true,\n get: function () {\n var val = target[key];\n return shallow || !isPlainObject(val) ? val : readonly(val);\n },\n set: function () {\n process.env.NODE_ENV !== 'production' &&\n warn(\"Set operation on key \\\"\".concat(key, \"\\\" failed: target is readonly.\"));\n }\n });\n}\n/**\n * Returns a reactive-copy of the original object, where only the root level\n * properties are readonly, and does NOT unwrap refs nor recursively convert\n * returned properties.\n * This is used for creating the props proxy object for stateful components.\n */\nfunction shallowReadonly(target) {\n return createReadonly(target, true);\n}\n\nfunction computed(getterOrOptions, debugOptions) {\n var getter;\n var setter;\n var onlyGetter = isFunction(getterOrOptions);\n if (onlyGetter) {\n getter = getterOrOptions;\n setter = process.env.NODE_ENV !== 'production'\n ? function () {\n warn('Write operation failed: computed value is readonly');\n }\n : noop;\n }\n else {\n getter = getterOrOptions.get;\n setter = getterOrOptions.set;\n }\n var watcher = isServerRendering()\n ? null\n : new Watcher(currentInstance, getter, noop, { lazy: true });\n if (process.env.NODE_ENV !== 'production' && watcher && debugOptions) {\n watcher.onTrack = debugOptions.onTrack;\n watcher.onTrigger = debugOptions.onTrigger;\n }\n var ref = {\n // some libs rely on the presence effect for checking computed refs\n // from normal refs, but the implementation doesn't matter\n effect: watcher,\n get value() {\n if (watcher) {\n if (watcher.dirty) {\n watcher.evaluate();\n }\n if (Dep.target) {\n if (process.env.NODE_ENV !== 'production' && Dep.target.onTrack) {\n Dep.target.onTrack({\n effect: Dep.target,\n target: ref,\n type: \"get\" /* TrackOpTypes.GET */,\n key: 'value'\n });\n }\n watcher.depend();\n }\n return watcher.value;\n }\n else {\n return getter();\n }\n },\n set value(newVal) {\n setter(newVal);\n }\n };\n def(ref, RefFlag, true);\n def(ref, \"__v_isReadonly\" /* ReactiveFlags.IS_READONLY */, onlyGetter);\n return ref;\n}\n\nvar WATCHER = \"watcher\";\nvar WATCHER_CB = \"\".concat(WATCHER, \" callback\");\nvar WATCHER_GETTER = \"\".concat(WATCHER, \" getter\");\nvar WATCHER_CLEANUP = \"\".concat(WATCHER, \" cleanup\");\n// Simple effect.\nfunction watchEffect(effect, options) {\n return doWatch(effect, null, options);\n}\nfunction watchPostEffect(effect, options) {\n return doWatch(effect, null, (process.env.NODE_ENV !== 'production'\n ? __assign(__assign({}, options), { flush: 'post' }) : { flush: 'post' }));\n}\nfunction watchSyncEffect(effect, options) {\n return doWatch(effect, null, (process.env.NODE_ENV !== 'production'\n ? __assign(__assign({}, options), { flush: 'sync' }) : { flush: 'sync' }));\n}\n// initial value for watchers to trigger on undefined initial values\nvar INITIAL_WATCHER_VALUE = {};\n// implementation\nfunction watch(source, cb, options) {\n if (process.env.NODE_ENV !== 'production' && typeof cb !== 'function') {\n warn(\"`watch(fn, options?)` signature has been moved to a separate API. \" +\n \"Use `watchEffect(fn, options?)` instead. `watch` now only \" +\n \"supports `watch(source, cb, options?) signature.\");\n }\n return doWatch(source, cb, options);\n}\nfunction doWatch(source, cb, _a) {\n var _b = _a === void 0 ? emptyObject : _a, immediate = _b.immediate, deep = _b.deep, _c = _b.flush, flush = _c === void 0 ? 'pre' : _c, onTrack = _b.onTrack, onTrigger = _b.onTrigger;\n if (process.env.NODE_ENV !== 'production' && !cb) {\n if (immediate !== undefined) {\n warn(\"watch() \\\"immediate\\\" option is only respected when using the \" +\n \"watch(source, callback, options?) signature.\");\n }\n if (deep !== undefined) {\n warn(\"watch() \\\"deep\\\" option is only respected when using the \" +\n \"watch(source, callback, options?) signature.\");\n }\n }\n var warnInvalidSource = function (s) {\n warn(\"Invalid watch source: \".concat(s, \". A watch source can only be a getter/effect \") +\n \"function, a ref, a reactive object, or an array of these types.\");\n };\n var instance = currentInstance;\n var call = function (fn, type, args) {\n if (args === void 0) { args = null; }\n var res = invokeWithErrorHandling(fn, null, args, instance, type);\n if (deep && res && res.__ob__)\n res.__ob__.dep.depend();\n return res;\n };\n var getter;\n var forceTrigger = false;\n var isMultiSource = false;\n if (isRef(source)) {\n getter = function () { return source.value; };\n forceTrigger = isShallow(source);\n }\n else if (isReactive(source)) {\n getter = function () {\n source.__ob__.dep.depend();\n return source;\n };\n deep = true;\n }\n else if (isArray(source)) {\n isMultiSource = true;\n forceTrigger = source.some(function (s) { return isReactive(s) || isShallow(s); });\n getter = function () {\n return source.map(function (s) {\n if (isRef(s)) {\n return s.value;\n }\n else if (isReactive(s)) {\n s.__ob__.dep.depend();\n return traverse(s);\n }\n else if (isFunction(s)) {\n return call(s, WATCHER_GETTER);\n }\n else {\n process.env.NODE_ENV !== 'production' && warnInvalidSource(s);\n }\n });\n };\n }\n else if (isFunction(source)) {\n if (cb) {\n // getter with cb\n getter = function () { return call(source, WATCHER_GETTER); };\n }\n else {\n // no cb -> simple effect\n getter = function () {\n if (instance && instance._isDestroyed) {\n return;\n }\n if (cleanup) {\n cleanup();\n }\n return call(source, WATCHER, [onCleanup]);\n };\n }\n }\n else {\n getter = noop;\n process.env.NODE_ENV !== 'production' && warnInvalidSource(source);\n }\n if (cb && deep) {\n var baseGetter_1 = getter;\n getter = function () { return traverse(baseGetter_1()); };\n }\n var cleanup;\n var onCleanup = function (fn) {\n cleanup = watcher.onStop = function () {\n call(fn, WATCHER_CLEANUP);\n };\n };\n // in SSR there is no need to setup an actual effect, and it should be noop\n // unless it's eager\n if (isServerRendering()) {\n // we will also not call the invalidate callback (+ runner is not set up)\n onCleanup = noop;\n if (!cb) {\n getter();\n }\n else if (immediate) {\n call(cb, WATCHER_CB, [\n getter(),\n isMultiSource ? [] : undefined,\n onCleanup\n ]);\n }\n return noop;\n }\n var watcher = new Watcher(currentInstance, getter, noop, {\n lazy: true\n });\n watcher.noRecurse = !cb;\n var oldValue = isMultiSource ? [] : INITIAL_WATCHER_VALUE;\n // overwrite default run\n watcher.run = function () {\n if (!watcher.active) {\n return;\n }\n if (cb) {\n // watch(source, cb)\n var newValue = watcher.get();\n if (deep ||\n forceTrigger ||\n (isMultiSource\n ? newValue.some(function (v, i) {\n return hasChanged(v, oldValue[i]);\n })\n : hasChanged(newValue, oldValue))) {\n // cleanup before running cb again\n if (cleanup) {\n cleanup();\n }\n call(cb, WATCHER_CB, [\n newValue,\n // pass undefined as the old value when it's changed for the first time\n oldValue === INITIAL_WATCHER_VALUE ? undefined : oldValue,\n onCleanup\n ]);\n oldValue = newValue;\n }\n }\n else {\n // watchEffect\n watcher.get();\n }\n };\n if (flush === 'sync') {\n watcher.update = watcher.run;\n }\n else if (flush === 'post') {\n watcher.post = true;\n watcher.update = function () { return queueWatcher(watcher); };\n }\n else {\n // pre\n watcher.update = function () {\n if (instance && instance === currentInstance && !instance._isMounted) {\n // pre-watcher triggered before\n var buffer = instance._preWatchers || (instance._preWatchers = []);\n if (buffer.indexOf(watcher) < 0)\n buffer.push(watcher);\n }\n else {\n queueWatcher(watcher);\n }\n };\n }\n if (process.env.NODE_ENV !== 'production') {\n watcher.onTrack = onTrack;\n watcher.onTrigger = onTrigger;\n }\n // initial run\n if (cb) {\n if (immediate) {\n watcher.run();\n }\n else {\n oldValue = watcher.get();\n }\n }\n else if (flush === 'post' && instance) {\n instance.$once('hook:mounted', function () { return watcher.get(); });\n }\n else {\n watcher.get();\n }\n return function () {\n watcher.teardown();\n };\n}\n\nvar activeEffectScope;\nvar EffectScope = /** @class */ (function () {\n function EffectScope(detached) {\n if (detached === void 0) { detached = false; }\n this.detached = detached;\n /**\n * @internal\n */\n this.active = true;\n /**\n * @internal\n */\n this.effects = [];\n /**\n * @internal\n */\n this.cleanups = [];\n this.parent = activeEffectScope;\n if (!detached && activeEffectScope) {\n this.index =\n (activeEffectScope.scopes || (activeEffectScope.scopes = [])).push(this) - 1;\n }\n }\n EffectScope.prototype.run = function (fn) {\n if (this.active) {\n var currentEffectScope = activeEffectScope;\n try {\n activeEffectScope = this;\n return fn();\n }\n finally {\n activeEffectScope = currentEffectScope;\n }\n }\n else if (process.env.NODE_ENV !== 'production') {\n warn(\"cannot run an inactive effect scope.\");\n }\n };\n /**\n * This should only be called on non-detached scopes\n * @internal\n */\n EffectScope.prototype.on = function () {\n activeEffectScope = this;\n };\n /**\n * This should only be called on non-detached scopes\n * @internal\n */\n EffectScope.prototype.off = function () {\n activeEffectScope = this.parent;\n };\n EffectScope.prototype.stop = function (fromParent) {\n if (this.active) {\n var i = void 0, l = void 0;\n for (i = 0, l = this.effects.length; i < l; i++) {\n this.effects[i].teardown();\n }\n for (i = 0, l = this.cleanups.length; i < l; i++) {\n this.cleanups[i]();\n }\n if (this.scopes) {\n for (i = 0, l = this.scopes.length; i < l; i++) {\n this.scopes[i].stop(true);\n }\n }\n // nested scope, dereference from parent to avoid memory leaks\n if (!this.detached && this.parent && !fromParent) {\n // optimized O(1) removal\n var last = this.parent.scopes.pop();\n if (last && last !== this) {\n this.parent.scopes[this.index] = last;\n last.index = this.index;\n }\n }\n this.parent = undefined;\n this.active = false;\n }\n };\n return EffectScope;\n}());\nfunction effectScope(detached) {\n return new EffectScope(detached);\n}\n/**\n * @internal\n */\nfunction recordEffectScope(effect, scope) {\n if (scope === void 0) { scope = activeEffectScope; }\n if (scope && scope.active) {\n scope.effects.push(effect);\n }\n}\nfunction getCurrentScope() {\n return activeEffectScope;\n}\nfunction onScopeDispose(fn) {\n if (activeEffectScope) {\n activeEffectScope.cleanups.push(fn);\n }\n else if (process.env.NODE_ENV !== 'production') {\n warn(\"onScopeDispose() is called when there is no active effect scope\" +\n \" to be associated with.\");\n }\n}\n\nfunction provide(key, value) {\n if (!currentInstance) {\n if (process.env.NODE_ENV !== 'production') {\n warn(\"provide() can only be used inside setup().\");\n }\n }\n else {\n // TS doesn't allow symbol as index type\n resolveProvided(currentInstance)[key] = value;\n }\n}\nfunction resolveProvided(vm) {\n // by default an instance inherits its parent's provides object\n // but when it needs to provide values of its own, it creates its\n // own provides object using parent provides object as prototype.\n // this way in `inject` we can simply look up injections from direct\n // parent and let the prototype chain do the work.\n var existing = vm._provided;\n var parentProvides = vm.$parent && vm.$parent._provided;\n if (parentProvides === existing) {\n return (vm._provided = Object.create(parentProvides));\n }\n else {\n return existing;\n }\n}\nfunction inject(key, defaultValue, treatDefaultAsFactory) {\n if (treatDefaultAsFactory === void 0) { treatDefaultAsFactory = false; }\n // fallback to `currentRenderingInstance` so that this can be called in\n // a functional component\n var instance = currentInstance;\n if (instance) {\n // #2400\n // to support `app.use` plugins,\n // fallback to appContext's `provides` if the instance is at root\n var provides = instance.$parent && instance.$parent._provided;\n if (provides && key in provides) {\n // TS doesn't allow symbol as index type\n return provides[key];\n }\n else if (arguments.length > 1) {\n return treatDefaultAsFactory && isFunction(defaultValue)\n ? defaultValue.call(instance)\n : defaultValue;\n }\n else if (process.env.NODE_ENV !== 'production') {\n warn(\"injection \\\"\".concat(String(key), \"\\\" not found.\"));\n }\n }\n else if (process.env.NODE_ENV !== 'production') {\n warn(\"inject() can only be used inside setup() or functional components.\");\n }\n}\n\nvar normalizeEvent = cached(function (name) {\n var passive = name.charAt(0) === '&';\n name = passive ? name.slice(1) : name;\n var once = name.charAt(0) === '~'; // Prefixed last, checked first\n name = once ? name.slice(1) : name;\n var capture = name.charAt(0) === '!';\n name = capture ? name.slice(1) : name;\n return {\n name: name,\n once: once,\n capture: capture,\n passive: passive\n };\n});\nfunction createFnInvoker(fns, vm) {\n function invoker() {\n var fns = invoker.fns;\n if (isArray(fns)) {\n var cloned = fns.slice();\n for (var i = 0; i < cloned.length; i++) {\n invokeWithErrorHandling(cloned[i], null, arguments, vm, \"v-on handler\");\n }\n }\n else {\n // return handler return value for single handlers\n return invokeWithErrorHandling(fns, null, arguments, vm, \"v-on handler\");\n }\n }\n invoker.fns = fns;\n return invoker;\n}\nfunction updateListeners(on, oldOn, add, remove, createOnceHandler, vm) {\n var name, cur, old, event;\n for (name in on) {\n cur = on[name];\n old = oldOn[name];\n event = normalizeEvent(name);\n if (isUndef(cur)) {\n process.env.NODE_ENV !== 'production' &&\n warn(\"Invalid handler for event \\\"\".concat(event.name, \"\\\": got \") + String(cur), vm);\n }\n else if (isUndef(old)) {\n if (isUndef(cur.fns)) {\n cur = on[name] = createFnInvoker(cur, vm);\n }\n if (isTrue(event.once)) {\n cur = on[name] = createOnceHandler(event.name, cur, event.capture);\n }\n add(event.name, cur, event.capture, event.passive, event.params);\n }\n else if (cur !== old) {\n old.fns = cur;\n on[name] = old;\n }\n }\n for (name in oldOn) {\n if (isUndef(on[name])) {\n event = normalizeEvent(name);\n remove(event.name, oldOn[name], event.capture);\n }\n }\n}\n\nfunction mergeVNodeHook(def, hookKey, hook) {\n if (def instanceof VNode) {\n def = def.data.hook || (def.data.hook = {});\n }\n var invoker;\n var oldHook = def[hookKey];\n function wrappedHook() {\n hook.apply(this, arguments);\n // important: remove merged hook to ensure it's called only once\n // and prevent memory leak\n remove$2(invoker.fns, wrappedHook);\n }\n if (isUndef(oldHook)) {\n // no existing hook\n invoker = createFnInvoker([wrappedHook]);\n }\n else {\n /* istanbul ignore if */\n if (isDef(oldHook.fns) && isTrue(oldHook.merged)) {\n // already a merged invoker\n invoker = oldHook;\n invoker.fns.push(wrappedHook);\n }\n else {\n // existing plain hook\n invoker = createFnInvoker([oldHook, wrappedHook]);\n }\n }\n invoker.merged = true;\n def[hookKey] = invoker;\n}\n\nfunction extractPropsFromVNodeData(data, Ctor, tag) {\n // we are only extracting raw values here.\n // validation and default values are handled in the child\n // component itself.\n var propOptions = Ctor.options.props;\n if (isUndef(propOptions)) {\n return;\n }\n var res = {};\n var attrs = data.attrs, props = data.props;\n if (isDef(attrs) || isDef(props)) {\n for (var key in propOptions) {\n var altKey = hyphenate(key);\n if (process.env.NODE_ENV !== 'production') {\n var keyInLowerCase = key.toLowerCase();\n if (key !== keyInLowerCase && attrs && hasOwn(attrs, keyInLowerCase)) {\n tip(\"Prop \\\"\".concat(keyInLowerCase, \"\\\" is passed to component \") +\n \"\".concat(formatComponentName(\n // @ts-expect-error tag is string\n tag || Ctor), \", but the declared prop name is\") +\n \" \\\"\".concat(key, \"\\\". \") +\n \"Note that HTML attributes are case-insensitive and camelCased \" +\n \"props need to use their kebab-case equivalents when using in-DOM \" +\n \"templates. You should probably use \\\"\".concat(altKey, \"\\\" instead of \\\"\").concat(key, \"\\\".\"));\n }\n }\n checkProp(res, props, key, altKey, true) ||\n checkProp(res, attrs, key, altKey, false);\n }\n }\n return res;\n}\nfunction checkProp(res, hash, key, altKey, preserve) {\n if (isDef(hash)) {\n if (hasOwn(hash, key)) {\n res[key] = hash[key];\n if (!preserve) {\n delete hash[key];\n }\n return true;\n }\n else if (hasOwn(hash, altKey)) {\n res[key] = hash[altKey];\n if (!preserve) {\n delete hash[altKey];\n }\n return true;\n }\n }\n return false;\n}\n\n// The template compiler attempts to minimize the need for normalization by\n// statically analyzing the template at compile time.\n//\n// For plain HTML markup, normalization can be completely skipped because the\n// generated render function is guaranteed to return Array. There are\n// two cases where extra normalization is needed:\n// 1. When the children contains components - because a functional component\n// may return an Array instead of a single root. In this case, just a simple\n// normalization is needed - if any child is an Array, we flatten the whole\n// thing with Array.prototype.concat. It is guaranteed to be only 1-level deep\n// because functional components already normalize their own children.\nfunction simpleNormalizeChildren(children) {\n for (var i = 0; i < children.length; i++) {\n if (isArray(children[i])) {\n return Array.prototype.concat.apply([], children);\n }\n }\n return children;\n}\n// 2. When the children contains constructs that always generated nested Arrays,\n// e.g.